Say 67 Loudness Score Tips: How to Shout for Max Points
How the loudness half of the Say 67 scoring formula works and practical tips for maxing it out without wrecking your reaction time
· 3 min read · by the 67 team
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Every point you earn in Say 67 comes from two ingredients mixed together: how fast you reacted, and how loud you shouted. Reaction gets all the attention because it feels like the "real" skill, but loudness is worth just as much on paper, and most players are leaving free points on the table by shouting sloppily instead of shouting smart.
What the meter is actually measuring
That row of bars at the bottom of the screen, lime on one side building toward the mic icon, magenta and orange filling in on the other, is a live readout of your microphone's current volume. It fills up in real time as you get louder, and it is the same signal the game uses to score your shout the instant you say "six seven" on an actual 67.
The meter resets every round. There is no "warm up the mic" trick that carries over, each shout is judged fresh against your calibrated room noise from the very start of the session.
Loud beats quiet, but timing still wins
Here is the part people get backwards: loudness is capped. Past a certain volume, shouting even harder does not add more points, you have already hit the ceiling on that half of the formula. Reaction time, on the other hand, keeps rewarding you the faster you go, all the way down to the wire. So a loud but slightly late shout can actually score worse than a quieter shout that lands the instant the number appears.
The winning move is not "scream as hard as physically possible." It is "commit to a genuinely loud, sharp shout the very moment you recognize 67," not a half second later once your brain catches up.
Practical technique
A few things that actually help once you have played a handful of rounds:
- Shout from your chest, not your throat. A sharp, full "six seven" projects louder with less strain than a shrieked one, and you will be doing this dozens of times per run.
- Keep your phone or mic at a consistent distance. Moving closer between shouts throws off how the same volume of voice reads to the game.
- Do not whisper-test your shouts beforehand right next to the mic during calibration, since that skews your quiet baseline and can make normal room noise misread as a hit later.
- Reset your posture between rounds. Slouched over your desk, your voice projects downward instead of into the mic, and you will notice quieter readings for the same effort.
The room matters more than you think
Say 67 calibrates to your specific room during that one second of silence before you start. A carpeted quiet bedroom gives you a very low noise floor, which means even a moderate shout registers as a big jump in loudness. A noisy kitchen or a room with music playing sets a higher floor, and you will need genuinely more volume to clear the same relative threshold.
If you are chasing a serious loudness score, play somewhere quiet. It is not cheating, it is literally how the calibration step is designed to work, a fair loudness score is always relative to your own room's baseline, not some fixed universal decibel number.
Combo interacts with loudness too
Remember that both halves of your score, reaction and loudness, get multiplied together by your current combo streak once you add them up. A big loud hit at combo x1 is fine. The exact same hit at combo x5 is worth five times as much. So the highest value target is not "one perfect scream," it is a long unbroken streak of solid, promptly loud hits that keeps that multiplier maxed out for as long as possible.
Once you have the volume dialed in, pair it with sharper timing using our guide to reaction time training. Then go put both to the test. Play Say 67 and check your loudest percentage on the results screen, or trade tips with other loud players in the chat.

