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Say 67 How to Play: Modes, Lives and Scoring

A full walkthrough of Say 67, the shout the number game, covering mic mode, tap mode, lives, rounds and how points are counted

· 3 min read · by the 67 team

The 67 mascot with headphones shouting into a glowing microphone as the number 67 lights up on a screen

Six seven! Don't just read it: Play 67 Join the chat

Say 67 looks simple for about four seconds. A number flashes on the screen. If it is 67, you shout "six seven" into your mic as loud and as fast as you can. If it is not 67, you do nothing. Then it speeds up, and it keeps speeding up, and suddenly you are yelling at your phone in a way that would look deeply strange to anyone walking past.

Here is everything that is actually happening under the hood, so your first run does not end in confusion.

The setup screen

Before anything flashes, you pick a mode. Mic mode listens through your microphone and only your microphone, the game analyses the sound on your device and nothing is recorded or sent anywhere. Silent tap mode skips the mic entirely: you just tap anywhere on the screen the instant 67 shows up. Pick a nickname while you are there, since your score can land on the leaderboard when the round ends.

If you choose mic mode, there is a short calibration step first. Stay quiet for about a second so the game can learn what silence sounds like in your room. This matters more than it seems, our guide to loudness scoring covers exactly why.

The core loop

Once you hit go, a big number appears in the center panel, flanked by two smaller decoy numbers on the sides. Most of the time that center number is not 67. It might be 66, 76, 6, 7, 60, 77 or a handful of other numbers picked specifically because they look or sound close to the real thing. Roughly four times out of ten, the number really is 67.

Your job:

  • See 67, shout "six seven" (or tap, in tap mode) immediately.
  • See anything else, stay silent and still.
  • React fast, react loud, and do not jump the gun on a decoy.

Each flash only stays on screen for a shrinking window of time. Early rounds give you well over a second. Keep playing and that window tightens round after round, so the game genuinely gets harder the longer you survive, not just louder.

Lives and what actually costs you one

You start with three lives, shown as hearts in the top right. Shouting or tapping at the wrong number costs a life immediately, the screen flashes "THAT WAS NOT 67" in red so there is no ambiguity about what just happened. Lose all three lives and the run ends.

Missing an actual 67 (letting it vanish without reacting) does not cost a life. It does flash "MISSED 67" and it resets your combo back to zero, which matters a lot for your score, but your hearts stay intact. In other words: hesitating is cheap, guessing wrong is expensive. When in doubt, wait half a beat longer before you commit.

How your score is built

Every correct hit on a real 67 pays out two things at once: a reaction component (faster response, more points) and a loudness component (louder shout, more points, up to a cap). Those two numbers get added together and then multiplied by your current combo streak, which climbs with every consecutive correct hit and caps out at five times.

That multiplier is the real prize. A string of clean, quick hits in a row is worth dramatically more than the same number of hits scattered with mistakes in between, so protecting your combo is often more valuable than squeezing out one more loud shout.

When the run ends

Hit zero lives and you get a results screen: final score, rounds survived, your loudest percentage for the run, and your personal best. From there you can jump straight back in, share the score, or check the leaderboard to see how your run stacks up against the rest of the world.

Ready to actually try it. Play Say 67 and see how many rounds you last before the timing gets you. Once you have a run you are proud of, drop your score in the chat and see who else is shouting at their screen right now.

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